Hi, I am an artist from the UK who has studied game art at both Worcester and Falmouth University choosing to specialise in character art in 3D. I have experience within the 3D character modelling pipeline, including high and low poly modelling, Texturing, Retopologizing, and implementation within game engines. I enjoy making stylized models but I also like to also branch out into other styles.
I can work with a variety of different software such as Zbrush, Blender, Maya, Unreal Engine 4 and Substance Painter